Read the short answer
Do not sell unknown progression resources early. Sell low-fit duplicate gear only after uses and vendor values are verified.
Do not sell unknown progression resources early. Sell low-fit duplicate gear only after uses and vendor values are verified. This Chinese FAQ path is a deployment-safe draft for later localization.
Localize with verified Chinese search wording and launch data.
Do not sell unknown progression resources early. Sell low-fit duplicate gear only after uses and vendor values are verified.
Use the linked release, gameplay, class, database, or troubleshooting hub for deeper context.
Add vendor values and recipes after launch.
| User need | Current answer | Launch update |
|---|---|---|
| Fast answer | Do not sell unknown progression resources early. Sell low-fit duplicate gear only after uses and vendor values are verified. | Keep the top answer current |
| Accuracy | Mark uncertain details instead of guessing | Add vendor values and recipes after launch. |
| Next click | Send users to the most relevant hub | Add contextual links from high-traffic pages |
This page reserves the same FAQ long-tail topic for the Chinese path. Localize after launch data or Search Console impressions confirm demand.
Do not sell unknown progression resources early. Sell low-fit duplicate gear only after uses and vendor values are verified.
This query usually appears when players are close to installing, choosing a class, starting a route, fixing an issue, or deciding whether the game fits them.
Add vendor values and recipes after launch.
What loot should I sell?
Do not sell unknown progression resources early. Sell low-fit duplicate gear only after uses and vendor values are verified.
Is this answer final?
It is a launch-window answer. Exact values, store labels, settings, routes, and server details should be updated after launch verification.
Where should I go next?
Use the related cards on this page to open the deeper guide, platform tracker, class page, or troubleshooting hub.