Interactive map

Mistfall Hunter interactive map

Pan, zoom, and filter each zone by extraction points, bosses, loot, and landmarks. Switch maps with the tabs; tap any marker for details.

Early access

The backgrounds are stylised schematics and the markers below are illustrative. Real, verified locations are being added as the community maps each zone after the July 29 launch — check back as it fills in.

Schematic map of Solemn Needles
Tap a marker for details.

Solemn Needles

A spire-broken waste where the mist hangs between towering needles of stone. Long sightlines reward ranged classes and punish careless crossings.

  • Returner Woodling range — Hunt it for the Soul of Return — exact spawn shifts each run.
  • Eastern exit — One of several ways out once you hold the Soul of Return.
  • Mist Lord arena — A Mist Lord guards top-tier loot here. Bring a squad.
  • Central cache cluster — Dense loot and a known PvP hotspot.
  • Outer scavenge — Quieter, lower-tier loot — good for learning runs.
  • The Needles — Towering spires; open sightlines favour ranged fights.

Hallowgrove

A bleached, half-dead forest. Thick cover means close fights and ambushes — bring something that wins at melee range, or the patience to avoid them.

  • Returner Woodling range — Roams the treeline; kill it for the Soul of Return.
  • Northern exit — A way out toward the treeline ridge.
  • Mist Lord arena — A Mist Lord holds the heart of the grove.
  • Bleached clearing — High-value drops out in the open — risky to grab.
  • Canopy cache — Tucked-away loot; watch your angles.
  • The Hollow — Dense cover — ambush country.

New to the game? Start with how extraction works, or pick a class with the tier list.

Latest updates

Map news

All news →
50 questions

FAQ about maps

50 short answers pulled from official sources and this site’s own guides.

1How many maps does Mistfall Hunter have at launch?

At least two confirmed zones: Solemn Needles and Hallowgrove. Whether more join at launch has not been officially itemized.

2What is Solemn Needles?

A spire-broken waste with long sightlines, a Mist Lord arena, and multiple extraction points — the original confirmed zone before Hallowgrove was added.

3What is Hallowgrove?

A bleached forest zone added in the June 2026 beta, with thick cover, a Mist Lord arena, and three named sub-regions.

4What are Hallowgrove’s three sub-regions?

The Divine Anchor, Hastine’s Fall, and Witchery Woods, each with different terrain and risk.

5What is the Divine Anchor?

A relic site inside Hallowgrove that draws high enemy density.

6What is Hastine’s Fall?

Described as coastal highlands within Hallowgrove.

7What is Witchery Woods?

A tighter, more claustrophobic area inside Hallowgrove, tied to the map’s Mist Lord arena.

8Which map is better for ranged classes?

Solemn Needles, thanks to its long sightlines. Hallowgrove’s dense forest favors close-range play instead.

9Which map is better for beginners?

Solemn Needles is generally more forgiving because of its open sightlines, though beginners on any map should stick to short, quiet routes first.

10Is Hallowgrove harder than Solemn Needles?

Not officially ranked by difficulty, but Hallowgrove’s thick cover and ambush potential make route awareness more important.

11Where are the extraction points?

Both maps have multiple extraction points; exact positions are still being verified against the live launch build.

12Are map layouts final?

No. Community trackers note that layouts, chest locations, and boss placement can still shift between the June beta and the July 29 launch build.

13Does every map have a Mist Lord?

Yes, both Solemn Needles and Hallowgrove have a confirmed Mist Lord arena.

14Can I fight bosses on any map?

Yes, each map’s Mist Lord arena is fightable, though it carries more risk than general PvE areas.

15What is the safest route for a first run?

A short loop that avoids the Mist Lord arena, sticks to one or two loot points, and has a clear nearby exit.

16Do different maps have different loot?

Not officially itemized in detail yet; loot density and specific tables need live-build verification.

17Is Brandrgarde a separate map?

Brandrgarde is tied to the Cataclysm high-risk mode rather than being a third standard exploration map in the same sense as Solemn Needles or Hallowgrove.

18What is Cataclysm mode?

A launch-content high-risk, high-reward mode tied to Brandrgarde, built around Elite enemies and top-tier loot.

19Is Cataclysm good for beginners?

No, it is explicitly a high-risk, high-reward mode better suited to players comfortable with the base extraction loop first.

20Can I play Hallowgrove and Solemn Needles with a mixed-platform squad?

Yes. Full cross-play across PC, PS5, and Xbox is confirmed for launch, so mixed-platform squads share the same maps and matches.

21Does cross-play mean shared progression too?

Not confirmed. Cross-play (playing together) is confirmed for launch; cross-progression (shared account/unlocks) has not been separately confirmed.

22What terrain type is Solemn Needles?

A spire-broken waste — open, rocky, with long sightlines.

23What terrain type is Hallowgrove?

A bleached, half-dead forest with thick cover.

24Is there an interactive map for these zones?

Yes, see this site’s interactive map for extraction points, boss spawns, and loot layered by zone.

25Should I loot greedily on a new map?

No — on an unfamiliar map, prioritize learning exits and low-risk loot over chasing everything, since route knowledge matters more than raw loot on your first runs.

26What is the Ancestor Tree event?

A Season 1 event exclusive to Hallowgrove, planned for the mid-season update, where a tree spawns over time and players can contest its treasure or extract safely.

27Does the Ancestor Tree event affect route planning?

Yes — it creates a predictable PvP convergence point in Hallowgrove later in Season 1.

28Are there hidden areas on these maps?

Not officially detailed; specific secret areas should be treated as pending verification until confirmed on the launch build.

29How do I avoid getting lost on a new map?

Learn one simple loop first — entry, a nearby loot cluster, and the closest exit — before attempting longer or boss-adjacent routes.

30What is the risk of the Mist Lord arena on each map?

High — both PvE difficulty and PvP risk increase near a Mist Lord arena, since other hunters are drawn to the same high-value fight.

31Can solo players safely explore Hallowgrove?

Yes, but solo play favors quieter, shorter routes that avoid the Mist Lord arena and Divine Anchor’s high enemy density.

32Is Witchery Woods good for stealth routes?

Its tighter, claustrophobic layout can suit quiet movement, but it is also tied to the map’s Mist Lord arena, so it is not risk-free.

33What should I check before entering a boss-adjacent area?

Your nearest extraction route, current supplies, and whether you can hear other players nearby before committing.

34Will more maps be added after launch?

Not officially announced yet; Season 1 content is confirmed generally, but specific new maps have not been detailed.

35Are map markers on this site final?

No — markers are illustrative until the community verifies them against the live launch build.

36What is the best route for solo loot farming?

A repeatable, low-noise loop that avoids the Mist Lord arena and has a clear stop rule once the bag is valuable enough to extract.

37What is the best route for a three-player squad?

A route that splits frontline pressure, ranged coverage, and support, with one player watching approach angles while looting.

38Do maps change between difficulty settings?

Not confirmed in detail; difficulty appears tied more to boss settings (Normal/Chaos) than to separate map layouts.

39How do I know which extraction point is safest?

The one furthest from recent PvP noise and closest to your current position — exact safety varies run to run, not by fixed map data alone.

40Is there a day/night cycle on these maps?

Not officially detailed as of this writing.

41Can weather affect visibility on a map?

Not officially detailed; treat any weather-visibility claims as pending verification until confirmed.

42What is the risk of camping near an extraction point?

High — extraction points are common ambush spots since players arrive hurt, greedy, and focused on leaving rather than fighting.

43Should beginners avoid Hallowgrove entirely?

No, but beginners should stick to its outer areas and avoid the Divine Anchor and Mist Lord arena until comfortable with the core loop.

44Are there resource-specific farming routes?

Community-tracked farming routes exist for resources like Gyldenblood, but exact sources need launch-build verification.

45What is Gyldenblood used for on these maps?

A resource tied to progression, gathered across zones; exact mechanical uses need launch verification.

46How do I plan a route around another squad?

Listen for sound cues, avoid areas with recent fighting noise, and keep a rotating mental map of likely contested zones like boss arenas.

47Is map knowledge more important than build strength?

For extraction specifically, yes — knowing exits and risk areas often matters more than raw class power for surviving a run.

48Will this site’s map guide be updated after launch?

Yes — it will be updated with confirmed launch-build layouts, extraction points, and loot data as soon as they are verifiable.

49What is the single most important map habit for new players?

Always know your nearest exit before committing to a fight or a big loot pull.

50Does this site cover both maps equally?

Yes — Solemn Needles and Hallowgrove both have dedicated coverage, and this FAQ is updated as new map details are confirmed.