Take unfair fights
Position, surprise, sound, and numbers matter more than honorable dueling.
PvP is not only about winning the fight. It is about surviving the next thirty seconds with the loot still in your bag.
Update after live weapon tuning, class matchups, and extraction-point traffic are verified.
Position, surprise, sound, and numbers matter more than honorable dueling.
After a kill, heal and listen before opening bags or boss rewards.
Long PvP creates a signal that other players can follow.
| Situation | Action | Reason |
|---|---|---|
| You hear a long fight | Wait or rotate | The winner will be weak but alert |
| You win near extraction | Heal, listen, leave | More players may be arriving |
| You spend all cooldowns | Reset | A second fight becomes dangerous |
In extraction games, a fair fight can become a three-team fight without warning. Assume any loud fight is being heard by someone else.
Players near extraction are stressed, greedy, and often hurt. Approach slowly, listen first, and do not assume the first target is alone.
Should I loot immediately after a kill?
No. Heal, listen, and check approaches before looting.
How do I avoid third parties?
Keep fights short, rotate after loud combat, and avoid overstaying near boss or extraction points.