gameplay · 2026-07-26
Death and loot loss explained
Direct answer
Death before extraction costs the spoils you are carrying in that run. The official description does not justify claiming that every account-level unlock or camp system is wiped by one death.
Officially confirmed
- The official site says death removes carried spoils.
- Successful extraction secures loot.
- The loop is built around deciding whether to leave or risk more.
Why players search this
- New players compare the loss model with MMORPGs and other extraction games.
- Fear of losing valuable gear drives solo and matchmaking questions.
What to do now
- Bring only gear you can afford to risk.
- Set a value threshold for early extraction.
- Separate carried inventory from safely stored resources when evaluating a death.